top of page

"Multi Legends" Testing

Being the first new intellectual property from the company in a while, I played a crucial role in offering valuable insights during the early testing phase of this genre-defining game.

Early Alpha Testing!

Following Stick War: Legacy, I assumed the primary responsibility as the lead tester for the world's first MOBAS (Multiplayer Online Battle Arena Simulation) game. This innovative game-changer allowed players to take control of all five characters, introducing a unique and unprecedented dynamic to the multiplayer gaming experience.




Quality Assurance!

As a member of the development team for this MOBAS game following Stick War Legacy, I played an integral role in identifying broken combos and providing valuable input to improve gameplay balance. My attention to detail and strategic thinking contributed significantly to shaping the overall direction of the game.


A key bug I sniffed out was the ability to stack one Archer character with strong items and cause way too much one-shot potential!




Game Wiki

Upon the developers' request, I led the creation of the game's wiki, tracking stats, implementing hyperlinks, and more. Explore the timelapse to see the process in action.




Check out the game:


bottom of page