
"Stick War: Legacy" Testing
As a dedicated fan of the hit Flash Classic "Stick War" series, I provided valuable insights during the testing phase of the popular mobile remake.
My thorough and diligent approach to beta testing caught the attention of the development team, and ultimately led to me being offered a position within the company!
Early Alpha Testing!
Remarkably, some early alpha footage of me testing the game at the young age of 14 has amassed an impressive 5 million views over the years!
Quality Assurance!
In my role as the sole Quality Assurance Tester for Stick War: Legacy, I played a pivotal part in ensuring the game's quality and smooth functionality. Using Trello as our project management tool, I delved into the intricate world of company workflow at a young age. Juggling these responsibilities alongside my academic commitments, I tracked bugs, communicated with developers, and managed tasks efficiently, contributing to the overall success of the game.

Present-Day Live Ops!
Following the success of the initial release and subsequent game mode additions, the next evolution for the game was live service through weekly missions. Taking charge of this initiative, I assumed the responsibility of testing each mission, ensuring the right balance of difficulty, correcting any grammatical errors, and, most importantly, gauging the overall "fun" factor of each level before release.